LegoMan

Year: 2022
Technology: Maya, Photoshop, Substance
Categories: 3D

Description

Creation of the LegoMan 3D model, crafted as part of a 3D modeling class. In this project, my aim was to faithfully replicate the beloved LegoMan character, focusing on mastering proportions and form.

Modeling: Paying careful attention to proportions and features.

Texturing: I used Substance Painter to add materials and textures

Rendering: Employing standard rendering techniques to present the model in a way that does justice to its simplicity.