House Low Poly

Year: 2022
Technology: Maya, Photoshop, Substance
Categories: 3D

Description

Creation of a low poly house in 3D, crafted as part of a 3D modeling course. In this project, my aim was to create a low poly model that it could be integrated in a 3D low poly game.

Modeling: Paying careful attention to numbers of polygons used.

Texturing: I used Substance Painter to add materials and textures on unwrapped UV.

Rendering: Employing standard rendering techniques to present the model..