Creation of a low poly house in 3D, crafted as part of a 3D modeling course. In this project, my aim was to create a low poly model that it could be integrated in a 3D low poly game.
Modeling: Paying careful attention to numbers of polygons used.
Texturing: I used Substance Painter to add materials and textures on unwrapped UV.
Rendering:Â Employing standard rendering techniques to present the model..